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The following news on SDK release comes in from the most accredited iPhone News Blog - TUAW.

  1. Apple announced that they have licensed from Microsoft to enable full Exchange integration with the iPhone. The first thing you think of with is Push Email (that’s when email is sent to your iPhone as soon as it is received, as opposed to on a schedule like every 15 minutes). includes that as well as:
    1. Wireless calendar syncing
    2. Wireless contact syncing
    3. Remote wipe of the device if it is lost

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  2. Apple to charge $99 for Developer Programme & software certificate - Be sure to set aside $99 to get your application onto the store however, as Ars Technica reports “Developers have to register with [Apple]. For that $99, we give them an electronic certificate that tells us who they are …. if they write a bad app, we can both track them down and we can turn off the app’s distribution”. In addition to the $99 licensing charge to distribute the application (whether it’s a free or commercial app) companies seeking a proprietary solution will need to cough up another $200 ($299 total) for the ‘Enterprise Programme’.
    The paid-for Developer Programme is currently US-only “and will expand to other countries in the coming months.”
    ———————-
  3. Apple shows off chops - First up, a team inside of Apple cooked up “Touch Fighter,” which appears to be a kind of space-based shooter that you steer by tilting and aim by pointing. The game is 3D and uses OpenGL graphics. Next up was Travis Boatman from EA who showed an iPhone version of the eagerly-awaited game Spore (also shipping for Macs later this year). Finally, Ethan Einhorn from Sega showed off a build of Super Monkey Ball, naturally also using tilt controls.
    ———————-
  4. The iPhone App Store - Available in the iPhone 2.0 software update, the App Store will allow for easy navigation of both paid and free apps; Featured, Just Added, Staff Favorites, Most Popular … it’s basically an iPhone version of Apple Downloads. You’ll be able to search, tap and download applications wirelessly to your iPhone (and iPod touch for a nominal fee) via WiFi or cellular. You’ll also be able to install apps via iTunes. Developers will be able to sell their apps in the App Store, and can set their own price. They’ll receive a monthly payment of 70% of sales, with 30% going to Apple for their credit card, hosting and marketing services. There are no additional costs for listing apps, after the $99 setup fee.
    ———————-
  5. iPhone SDK - What you need to know - what you need to build your next, earth shattering, application for the iPhone and iPod touch:
    * Mac OS X Leopard
    * An Intel-based Mac (sorry, PowerPC folks — this one’s an Intel-only show)
    * Xcode
    * a free Apple iPhone developer account and the SDK itself — note that access to the SDK is not going to cost you ninety-nine bucks. It’s free, though getting the application approved and out onto devices will set you back the $99.
    ———————-
  6. BBC iPlayer Beta now available for iPhone - At the moment only the BBC-produced ‘Whistleblower’ documentary seems to be working from the iPlayer website, with content being streamed-only via the iPhone’s built-in QuickTime player

[via - TUAW]

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